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Prune

Prune

by Joel McDonald

Rating: A

Three years late but what an absolutely beautiful game!

“One of my main goals when designing ‘Prune’ was to respect the player’s intelligence and to respect their time, whether that player is 4 or 74,” McDonald said. “So much of the mobile game market just does not do this incredibly simple thing of respecting their players as actual human beings whose time is precious.”

– Business Week, “How a half-fallen tree inspired the hottest iPhone game right now

Screenshot from "Prune"
Screenshot from "Prune"
Screenshot from "Prune"
Screenshot from "Prune"
Screenshot from "Prune"
Screenshot from "Prune"
Screenshot from "Prune"