fifteen things tagged “games”
Robert Wardhaugh is a Professor of History in Canada who’s run a Dungeons and Dragons Campaign for 40 years.
I know nothing of D&D, wanted to find out more after watching the latest season of Stranger Things, and came by this video. I still don’t understand how the figurines contribute to the gameplay but was amazed by his vast collection of them. Lots of lovely passion and camaraderie here ♥️
Adventuron is a framework that lets you create old-school Text Adventure games for a browser
Here’s a giant list of games people have created with it. Here’s a teeny little introductory adventure. I plan on playing The Quest of DuBebe this evening:
Super Mario Songs
Koji Kondo is a “sound designer” who composed music for Super Mario Bros. He was inspired by these songs.
Music | Artist | Song |
---|---|---|
The Main “Overworld” Theme | T-Square | Sister Marian (3:08) |
When you go down the Warp Pipes | Friendship | Let’s not talk about it |
When you get a Star | Piper | Summer Breeze |
The Chrome Dino
Here’s a fairly recent (Dec 2018) interview with the creators of chrome://dino
. It was called Project Bolan (which I had to look up), had 270M games played every month1, with most users coming “from markets with unreliable or expensive mobile data, like India, Brazil, Mexico, or Indonesia” and took quite a bit of development to work on all platforms.
We built it to max out at approximately 17 million years, the same amount of time that the T-rex was alive on Earth… but we feel like your spacebar may not be the same afterwards.
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I suppose they know this thanks to the “I agree to everything” button one clicks while installing Chrome… ↩︎
“I have to do this.”
I made a bet at work that involved me eating my Crocs (if I lost, of course), prompting my co-worker to send me this story about Eric Taylor, a “former Magic: The Gathering player and highly regarded Magic columnist, especially during the earlier days of the game” (MTG Wiki), who made a similarly hasty bet and honored its terms:
He went so far as to guarantee Kai couldn’t emerge victorious again, promising to eat his hat should he be proven wrong.
[…] By now a sizeable crowd had gathered to watch the spectacle. EDT began by biting into the rim, but couldn’t tear the material with his teeth. In a quick burst of speed, he reached into his bag, and pulled out a full bottle of Heinz Ketchup and a pair of scissors. Deftly slicing a swatch of material from the top of the hat, he masticated on the felt but found the taste to be offensive.
“This is terrible!”, he exclaimed, unleashing a destructive stream of ketchup all over the table and his headwear. He resumed devouring his hat, making chewing faces akin to Popeye the Sailor eating rotten spinach.
[…] Around the third mouthful, EDT began to wish he had a nacho hat. “This is terrible”, he screamed, banging his jaw against the table to force the hat down. This attracted the attention of Rob Dougherty, from the Boston. “You’re crazy!”, he admonished in the typical Your Move Games tone. Eric just shook his head, gritted his teeth, and said, “I have to do this.”
Positive, Nonseditious, Non-Facist Outlets
by Marc de Wolf
Kids B
CK and I loved this short and strange and beautiful ‘game’ by artist Michael Frei and developer Mario van Rickenbach.
There’s even an art exhibition. I don’t know. Take it for what it is.
Art Plunge
Well-worth the $2 you’ll spend on it. Don’t look behind you if you have major vertigo or megalophobia. “The Creation of Adam” was hair-raising. The Vermeer was just so beautiful 💯
Coin Sound
This is lovely. More here.
Frost
Developer site. A beautiful meditation that’s just the right length.
Reminded me of “Osmos”, an all-time favorite. Won an Apple Design Award on 2018 (with “Florence”.)
Florence
Beautiful, astoundingly well-crafted, painfully short work of interactive art.
Gandhi the Annihilator
At least in Civilization:
[. . .] Gandhi tends to be the first to use nuclear weapons, and spares no expense on wiping your civilization off the map. You probably always thought you were crazy — how could a series that prides itself on historical accuracy portray Gandhi so wrong? Well, you’ll be happy to know that both your sanity and Civilization’s historical integrity aren’t at fault. Instead, a bug’s to blame.
In the earlier Civs, leaders are given a set of attributes that dictate their behavior. One such attribute is a number scale associated with aggressiveness. Gandhi was given the lowest number possible, a rating of 1. However, when a civilization adopted democracy, it granted a civilization -2 to opponent aggression levels. This sent Gandhi’s rating of 1 into the negative, which swung it back around to 255 — the highest possible rating available, and thus, the infamous warmonger Gandhi was born.
– Geek.com, What caused Gandhi’s insatiable bloodlust in Civilization
And they just left it in there as an homage:
This cyclical aggression scale was fixed in later versions of the game, but Gandhi wasn’t totally cured of his bloodlust. The team fixed Gandhi’s aggression rating, but as an Easter egg paying homage to the earlier aggressive versions of Gandhi, ramped his nuke rating through the roof. So, while it may be difficult to push Gandhi over the edge, he goes from zero to nuclear option once you do.
Via MS.
Starman
Brooding and wonderful stuff by the brothers Jacobo and Sergio Abril of Nada Studios (who are architects.)
Prune
Three years late but what an absolutely beautiful game!
“One of my main goals when designing ‘Prune’ was to respect the player’s intelligence and to respect their time, whether that player is 4 or 74,” McDonald said. “So much of the mobile game market just does not do this incredibly simple thing of respecting their players as actual human beings whose time is precious.”
– Business Week, “How a half-fallen tree inspired the hottest iPhone game right now”